Mischievous Quanar + Reset Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Mischievous Quanar on the battlefield (Mischievous Quanar face down on the battlefield).
- Reset in hand.
- Lands you control can tap to produce at least
. It is an opponent's turn, after their upkeep step.
Steps
How does this combo work?
- 1During an opponent's turn, after their upkeep step, activate all lands you control by tapping them, adding at least
.
- 2Cast Reset by paying
.
- 3Holding priority, activate Mischievous Quanar's morph ability by paying
, turning it face up.
- 4Mischievous Quanar triggers, copying Reset.
- 5Resolve the copy of Reset, untapping all lands you control.
- 6Activate all lands you control by tapping them, adding at least
.
- 7Activate Mischievous Quanar by paying
, turning it face down.
- 8Repeat from step 3.
- 9If lands you control can tap to produce at least
, this combo nets infinite mana, which you can then use to activate Mischievous Quanar to get infinite copies of any other instant and/or sorcery spell(s) on the stack.
- 1
Results
What do I get from this combo?
- Infinite copies of instant and sorcery spells on the stack
- Infinite magecraft triggers
- Infinite mana lands you control can produce
- Infinite untap of lands you control
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this isn't a true 2-card combo because the results are not significant. However, it was a close vote. Play with caution.
3
Upgraded
(no early game 2-card combos)
The community has determined this isn't a true 2-card combo in a close vote. However, it was clear that it's not early game, so it's safe regardless.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
Trivial Prerequisites
Significant Results
Early Game
Size
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