Orysa, Tide Choreographer
Deadeye Navigator
Mind Over Matter
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield (Deadeye Navigator is paired with Orysa on the battlefield). | |
| You control a permanent that can tap to produce at least . | |
Steps
How does this combo work?
1 | Activate Orysa by paying |
2 | When Orysa enters, it and Deadeye Navigator's soulbond ability trigger. |
3 | Resolve the Deadeye Navigator trigger, repairing it and Orysa. |
4 | Resolve the Orysa trigger, causing you to draw a card. |
5 | Activate Mind Over Matter by discarding a card, untapping a mana-producing permanent. |
6 | Activate the permanent by tapping it, adding at least . |
7 | Repeat steps 4 and 5 one additional time. |
8 | Repeat from step 1. |
Results
What do I get from this combo?
| Infinite draw triggers | |
| Infinite looting | |
| Infinite self-discard triggers | |
| Near-infinite ETB | |
| Near-infinite LTB |
Combo Metadata
1
DECKS
0.00%
OF 889603 ELIGIBLE DECKS
Rank 49850
MOST PLAYED OF 58175 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.