Aberrant Mind Sorcerer
Helm of the Host
Walk the Aeons
Prerequisites
What do I need to start this combo?
| All cards on the battlefield. | |
| Helm of the Host attached to Aberrant Mind Sorcerer. | |
Steps
How does this combo work?
1 | Cast Walk the Aeons by paying |
2 | At the beginning of your combat phase, Helm of the Host triggers, creating a token copy of Aberrant Mind Sorcerer with haste. |
3 | When the Aberrant Mind Sorcerer token enters the battlefield, it triggers, causing you to roll a d20 and either return Walk the Aeons from your graveyard to your hand, or put Walk the Aeons from your graveyard on top of your library. |
4 | Move to your extra turn, drawing Walk the Aeons if it was put on top of your library. |
5 | Repeat. |
Results
What do I get from this combo?
| Infinite turns |
Combo Metadata
4
DECKS
0.00%
OF 3682413 ELIGIBLE DECKS
Rank 30289
MOST PLAYED OF 43392 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Okaun, Eye of Chaos // Zndrsplt, Eye of Wisdom
0.0%inclusion1 decks8.19K decks
Brago, King Eternal
0.0%inclusion1 decks11.8K decks
Rowan Kenrith // Will Kenrith
0.1%inclusion1 decks877 decks
Cynette, Jelly Drover
0.1%inclusion1 decks1.70K decks
New Cards
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Planeswalkers
Utility Lands
Mana Artifacts
Lands