Aberrant Mind Sorcerer
Helm of the Host
Time Warp
Prerequisites
What do I need to start this combo?
| All cards on the battlefield. | |
| Helm of the Host attached to Aberrant Mind Sorcerer. | |
Steps
How does this combo work?
1 | Cast Time Warp by paying |
2 | At the beginning of your combat phase, Helm of the Host triggers, creating a token copy of Aberrant Mind Sorcerer with haste. |
3 | When the Aberrant Mind Sorcerer token enters the battlefield, it triggers, causing you to roll a d20 and either return Time Warp from your graveyard to your hand, or put Time Warp from your graveyard on top of your library. |
4 | Move to your extra turn, drawing Time Warp if it was put on top of your library. |
5 | Repeat. |
Results
What do I get from this combo?
| Infinite turns |
Combo Metadata
7
DECKS
0.00%
OF 3682413 ELIGIBLE DECKS
Rank 26272
MOST PLAYED OF 43392 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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