Eternity Vessel
Magistrate's Scepter
Donatello, Mutant Mechanic
Prerequisites
What do I need to start this combo?
| Eternity Vessel in hand. | |
| Magistrate's Scepter and Donatello on the battlefield. | |
| You have a way to put an artifact into your graveyard from the battlefield. | |
Steps
How does this combo work?
1 | Cast Eternity Vessel by paying |
2 | Cause Eternity Vessel to leave the battlefield. When it does, Donatello triggers, putting a number of charge counters on Magistrate's Scepter equal to the number Eternity Vessel had on it. |
3 | Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one. |
4 | Repeat step 3 as able each turn. |
Results
What do I get from this combo?
| Lock | |
| Near-infinite turns |
Combo Metadata
125
DECKS
0.01%
OF 1611082 ELIGIBLE DECKS
Rank 13351
MOST PLAYED OF 62081 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Scientist Supreme of A.I.M.
2.4%inclusion11 decks453 decks
Shuri, Wakandan Inventor
1.0%inclusion2 decks191 decks
Absorbing Man
0.4%inclusion1 decks259 decks
Top Commanders
Inspirit, Flagship Vessel
0.1%inclusion9 decks12.6K decks
Kilo, Apogee Mind
0.0%inclusion7 decks17.7K decks
Grimgrin, Corpse-Born
0.0%inclusion1 decks4.36K decks
New Cards
High Synergy Cards
Top Cards
Game Changers
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Planeswalkers
Utility Lands
Mana Artifacts
Lands