Aeon Engine
Master Transmuter
Unwinding Clock
Mirrorworks
Prerequisites
What do I need to start this combo?
| Aeon Engine in hand. | |
| All other permanents on the battlefield. | |
| Master Transmuter does not have summoning sickness. | |
Steps
How does this combo work?
1 | Cast Aeon Engine by paying |
2 | Aeon Engine enters the battlefield, triggering Mirrorworks, causing you to pay |
3 | Activate Master Transmuter by paying and tapping it, returning Aeon Engine to your hand. |
4 | Pass the turn. |
5 | Untap all permanents you control during each opponent's untap step due to Unwinding Clock. |
6 | Activate the token copy of Aeon Engine by tapping and exiling it, reversing the game order. |
7 | On your turn, repeat from step 1. |
Results
What do I get from this combo?
| Locks out all of your opponents but one, and allows you to choose which of your two neighboring opponents get to have turns | |
| Lock |
Combo Metadata
24
DECKS
0.00%
OF 4638323 ELIGIBLE DECKS
Rank 23885
MOST PLAYED OF 59077 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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