Emry, Lurker of the Loch
Sewer-veillance Cam
Urza, Lord High Artificer
Grinding Station
Prerequisites
What do I need to start this combo?
| Sewer-veillance Cam in your graveyard. | |
| All other permanents on the battlefield (Emry without summoning sickness on the battlefield). | |
| available |
Steps
How does this combo work?
1 | Activate Emry by tapping it, allowing you to cast Sewer-veillance Cam from your graveyard this turn. |
2 | Cast Sewer-veillance Cam from your graveyard by paying . |
3 | When Sewer-veillance Cam enters, it and Grinding Station trigger. |
4 | Resolve the Sewer-veillance Cam trigger, untapping Emry. |
5 | Resolve the Grinding Station trigger, untapping it. |
6 | Activate Urza's first ability by tapping Sewer-veillance Cam, adding . |
7 | Activate Grinding Station by tapping it and sacrificing Sewer-veillance Cam. |
8 | Sewer-veillance Cam triggers, untapping a creature you control. |
9 | Resolve the Grinding Station ability. |
10 | Repeat. |
Results
What do I get from this combo?
| Cast all spells in your library | |
| Exile your library | |
| Infinite blue mana | |
| Infinite mana creatures you control can produce | |
| Infinite storm count | |
| Infinite untap of creatures you control | |
| Infinite mill | |
| Infinite self-mill | |
| Infinite card draw | |
| Infinite draw triggers |
Combo Metadata
42
DECKS
0.05%
OF 91002 ELIGIBLE DECKS
Rank 16592
MOST PLAYED OF 48292 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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