Maddening Cacophony
Fraying Sanity
Prerequisites
What do I need to start this combo?
| Fraying Sanity on the battlefield (Fraying Sanity attached to an opponent on the battlefield). | |
| Maddening Cacophony in hand. | |
Steps
How does this combo work?
1 | Cast Maddening Cacophony with kicker by paying |
2 | At the beginning of your end step, Fraying Sanity triggers, causing the opponent enchanted by Fraying Sanity to mill cards equal to the number of cards put into their graveyard this turn. |
Results
What do I get from this combo?
| Infinite mill for target opponent | |
| Near-infinite mill |
Combo Metadata
24142
DECKS
0.61%
OF 3952833 ELIGIBLE DECKS
Rank 84
MOST PLAYED OF 46969 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this isn't a true 2-card combo because the results are not significant. However, it was a close vote. Play with caution.
3
Upgraded
(no early game 2-card combos)
The community has determined this isn't a true 2-card combo in a close vote while it is an early game combo. Play with caution.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed early game?
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