Orvar, the All-Form
Mystic Sanctuary
Dream's Grip
Aquitect's Will
Case of the Ransacked Lab
Prerequisites
What do I need to start this combo?
| Aquitect's Will in your graveyard. | |
| Dream's Grip in hand. | |
| All other permanents on the battlefield. | |
| You control at least three Islands. You have solved Case of the Ransacked Lab. | |
| available |
Steps
How does this combo work?
1 | Cast Dream's Grip by paying , targeting Mystic Sanctuary. |
2 | Orvar and Case of the Ransacked Lab trigger. |
3 | Resolve the Orvar trigger, creating a token copy of Mystic Sanctuary. |
4 | When the Mystic Sanctuary token enters the battlefield untapped, it triggers, putting Aquitect's Will from your graveyard onto the top of your library. |
5 | Resolve the Case of the Ransacked Lab trigger, drawing Aquitect's Will from the top of your library. |
6 | Resolve Dream's Grip, untapping Mystic Sanctuary. |
7 | Activate Mystic Sanctuary and the Mystic Sanctuary token by tapping them, adding . |
8 | Cast Aquitect's Will by paying , targeting Mystic Sanctuary. |
9 | Orvar and Case of the Ransacked Lab trigger. |
10 | Resolve the Orvar trigger, creating a token copy of Mystic Sanctuary. |
11 | When the Mystic Sanctuary token enters the battlefield untapped, it triggers, putting Dream's Grip from your graveyard onto the top of your library. |
12 | Resolve the Case of the Ransacked Lab trigger, drawing Dream's Grip from the top of your library. |
13 | Resolve Aquitect's Will, causing you to draw a card. |
14 | Repeat. |
Results
What do I get from this combo?
| Infinite card draw | |
| Infinite draw triggers | |
| Near-infinite landfall triggers | |
| Near-infinite magecraft triggers | |
| Near-infinite blue mana | |
| Near infinite storm count | |
| Near-infinite Island tokens |
Combo Metadata
593
DECKS
0.02%
OF 3511402 ELIGIBLE DECKS
Rank 4696
MOST PLAYED OF 43392 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.