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Minion Reflector + Peregrine Drake + Shrieking Drake Combo

  • Prerequisites

    What do I need to start this combo?

    • Minion Reflector on the battlefield.
    • Peregrine Drake and Shrieking Drake in hand.
    • {4}{u} from lands available
  • Steps

    How does this combo work?

    • 1
      Cast Peregrine Drake by paying {4}{u}.
    • 2
      Peregrine Drake enters the battlefield, triggering itself and Minion Reflector.
    • 3
      Resolve Peregrine Drake's ability, untapping up to five lands.
    • 4
      Activate those lands by tapping them, adding at least {4}{u}.
    • 5
      Resolve Minion Reflector's ability, paying {2} to create a token copy of Peregrine Drake with haste that will be sacrificed at end of turn.
    • 6
      The token copy of Peregrine Drake enters the battlefield, triggering itself, untapping up to five lands.
    • 7
      Activate those lands by tapping them, adding at least {4}{u}.
    • 8
      Cast Shrieking Drake by paying {u}.
    • 9
      Shrieking Drake enters the battlefield, triggering itself and Minion Reflector.
    • 10
      Resolve Minion Reflector's ability, paying {2} to create a token copy of Shrieking Drake with haste that will be sacrificed at end of turn.
    • 11
      The token copy of Shrieking Drake enters the battlefield, triggering itself, returning the nontoken Shrieking Drake from the battlefield to your hand.
    • 12
      Resolve the nontoken Shrieking Drake's ability, returning the nontoken Peregrine Drake from the battlefield to your hand.
    • 13
      Repeat.
    • 14
      If you control a land that can tap to produce at least {2}, this combo produces infinite mana.
  • Results

    What do I get from this combo?

    • Infinite creature tokens with haste
    • Infinite death triggers
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite mana lands you control can produce
    • Infinite creature sacrifice triggers
    • Infinite storm count

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

Any combos that require three or more cards are allowed.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

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