Time Sieve
Myr Battlesphere
Sword of Light and Shadow
Prerequisites
What do I need to start this combo?
| Myr Battlesphere in your graveyard. | |
| Time Sieve and Sword of Light and Shadow on the battlefield. | |
| Sword of Light and Shadow attached to a creature you control that does not have summoning sickness and that cannot be blocked by an opponent. | |
Steps
How does this combo work?
1 | Deal combat damage to an opponent using the creature that has Sword of Light and Shadow attached. |
2 | Sword of Light and Shadow triggers, causing you to gain three life and return Myr Battlesphere from your graveyard to your hand. |
3 | Cast Myr Battlesphere by paying |
4 | When Myr Battlesphere enters the battlefield, it triggers, creating four 1/1 Myr creature tokens. |
5 | Activate Time Sieve by tapping it, sacrificing Myr Battlesphere and sacrificing the four Myr tokens, causing you to take an extra turn after this one. |
6 | Repeat each turn. |
Results
What do I get from this combo?
| Infinite turns | |
| Lock |
Combo Metadata
21
DECKS
0.00%
OF 1912987 ELIGIBLE DECKS
Rank 19746
MOST PLAYED OF 44717 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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