Dire Fleet Ravager
Archfiend of Despair
Spark Double
Prerequisites
What do I need to start this combo?
| Dire Fleet Ravager in hand. | |
| Archfiend of Despair and Spark Double on the battlefield (Spark Double as a copy of Archfiend of Despair on the battlefield). | |
| Your life total is at least 2. | |
Steps
How does this combo work?
1 | Cast Dire Fleet Ravager by paying |
2 | When Dire Fleet Ravager enters the battlefield, it triggers, causing each player to lose a third of their life total, rounded up. |
3 | At the beginning of your upkeep, Archfiend of Despair and Spark Double trigger. |
4 | Resolve the Archfiend of Despair trigger, causing each opponent to lose life equal to the life they lost this turn. |
5 | Resolve the Spark Double trigger, causing each opponent to lose life equal to the life they lost this turn. |
6 | Each opponent loses the game due to having 0 or less life. |
Results
What do I get from this combo?
| Each opponent loses the game | |
| Near-infinite lifeloss |
Combo Metadata
8
DECKS
0.00%
OF 1859019 ELIGIBLE DECKS
Rank 25582
MOST PLAYED OF 43877 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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