Worldfire
Vela the Night-Clad
Prerequisites
What do I need to start this combo?
| Vela the Night-Clad on the battlefield. | |
| Worldfire in hand. | |
Steps
How does this combo work?
1 | Cast Worldfire by paying |
2 | When Vela leaves the battlefield, it triggers, causing each opponent to lose 1 life. |
3 | Each opponent loses the game as a state-based action due to having 0 life. |
Results
What do I get from this combo?
| Each opponent loses the game | |
| Exile all cards in hands and graveyards | |
| Exile all permanents | |
| Near-infinite lifeloss for all players | |
| Mass Land Denial |
Combo Metadata
22
DECKS
0.00%
OF 1134806 ELIGIBLE DECKS
Rank 24624
MOST PLAYED OF 59602 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this isn't an early game combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
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