Coercive Recruiter
Marrow-Gnawer
Arcane Adaptation
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. | |
| Marrow-Gnawer does not have summoning sickness. "Pirate" chosen with Arcane Adaptation. You control at least one additional Rat. |
Steps
How does this combo work?
1 | Activate Marrow-Gnawer by tapping it and sacrificing another Rat, creating at least one 1/1 Rat creature token. |
2 | When the Rat enters the battlefield as a Pirate due to Arcane Adaptation, Coercive Recruiter triggers, untapping Marrow-Gnawer. |
3 | Repeat. |
4 | If you control at least two other Rats, this combo creates infinite additional Coercive Recruiter triggers, which can be used to untap any creature(s) infinitely and/or to gain control of any number of creature(s) until end of turn. |
Results
What do I get from this combo?
| Gain control of any number of creatures until end of turn | |
| Infinite creature tokens | |
| Infinite ETB | |
| Infinite mana creatures you control can produce | |
| Infinite untap of creatures you control |
Combo Metadata
3
DECKS
0.00%
OF 872027 ELIGIBLE DECKS
Rank 32620
MOST PLAYED OF 43392 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.