Wick, the Whorled Mind
Phantom Train
Arcane Adaptation
Prerequisites
What do I need to start this combo?
| Wick in hand or in the command zone. | |
| Phantom Train and Arcane Adaptation on the battlefield (Arcane Adaptation with "Rat" chosen on the battlefield). | |
Steps
How does this combo work?
1 | Cast Wick either from your hand or from the command zone by paying |
2 | When Wick enters the battlefield, it triggers. |
3 | Holding priority, if you control a Snail, activate Phantom Train by sacrificing the Snail, putting a +1/+1 counter on Phantom Train. |
4 | If needed, repeat step 3 until you do not control a Snail. |
5 | Resolve the Wick trigger, creating a 1/1 Snail creature token. |
6 | When the Snail enters the battlefield as a Rat due to Arcane Adaptation, Wick triggers. |
7 | Repeat from step 3. |
Results
What do I get from this combo?
| Infinite LTB | |
| Infinite ETB | |
| Infinite sacrifice triggers | |
| Infinite death triggers | |
| Infinite +1/+1 counters on a creature |
Combo Metadata
1
DECKS
0.00%
OF 345115 ELIGIBLE DECKS
Rank 38852
MOST PLAYED OF 43392 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.