Tradewind Rider
Intruder Alarm
Kobolds of Kher Keep
Prerequisites
What do I need to start this combo?
| Kobolds of Kher Keep in hand. | |
| Tradewind Rider and Intruder Alarm on the battlefield (Tradewind Rider without summoning sickness on the battlefield). | |
| You have enough mana to cast Kobolds of Kher Keep. You control at least one additional creature, |
Steps
How does this combo work?
1 | Cast Kobolds of Kher Keep by paying its mana cost. |
2 | When Kobolds of Kher Keep enters the battlefield, Intruder Alarm triggers, untapping all creatures. |
3 | Activate Tradewind Rider by tapping it, Kobolds of Kher Keep and one other creature you control, returning Kobolds of Kher Keep from the battlefield to your hand. |
4 | Repeat. |
Results
What do I get from this combo?
| Infinite creature ETB | |
| Infinite creature LTB | |
| Infinite mana creatures you control can produce | |
| Infinite storm count | |
| Infinite untap of creatures you control |
Combo Metadata
1
DECKS
Rank 53949
MOST PLAYED OF 62468 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.