Crackdown Construct
Wandering Fumarole
Prerequisites
What do I need to start this combo?
| Crackdown Construct and Wandering Fumarole on the battlefield. | |
Steps
How does this combo work?
1 | Activate Wandering Fumarole's ability so that it becomes a creature. |
2 | Activate it to switch its power and toughness infinite times to get infinite Construct triggers. |
3 | Repeat. |
Results
What do I get from this combo?
| Infinitely large creature until end of turn |
Combo Metadata
77
DECKS
0.00%
OF 1810414 ELIGIBLE DECKS
Rank 12938
MOST PLAYED OF 45849 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this isn't a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this isn't a true 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed early game?
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