Feldon of the Third Path
Dockside Extortionist
Intruder Alarm
Prerequisites
What do I need to start this combo?
| Dockside Extortionist in your graveyard. | |
| Feldon of the Third Path and Intruder Alarm on the battlefield. | |
| Feldon does not have summoning sickness. Opponents control at least four artifacts and/or enchantments. | |
Steps
How does this combo work?
1 | Activate Feldon by paying |
2 | When Dockside Extortionist enters the battlefield, it and Intruder Alarm trigger. |
3 | Resolve the Intruder Alarm trigger, untapping all creatures. |
4 | Resolve the Dockside Extortionist trigger, creating at least four Treasure tokens. |
5 | Activate three Treasures by tapping and sacrificing them, adding |
6 | Repeat. |
Results
What do I get from this combo?
| Infinite artifact ETB | |
| Infinite artifact LTB | |
| Infinite artifact sacrifice triggers | |
| Infinite artifact tokens | |
| Infinite colored mana | |
| Infinite creature tokens with haste | |
| Infinite creature ETB | |
| Infinite mana creatures you control can produce | |
| Infinite Treasure tokens | |
| Infinite untap of creatures |
Combo Metadata
3
DECKS
0.00%
OF 2341096 ELIGIBLE DECKS
Rank 46277
MOST PLAYED OF 64990 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.