Kiki-Jiki, Mirror Breaker
Mnemonic Wall
Time Warp
Prerequisites
What do I need to start this combo?
| Time Warp in hand. | |
| Kiki-Jiki and Mnemonic Wall on the battlefield. | |
Steps
How does this combo work?
1 | Cast Time Warp by paying |
2 | Activate Kiki-Jiki by tapping it, creating a token copy of Mnemonic Wall with haste. |
3 | The token copy of Mnemonic Wall enters the battlefield, returning Time Warp from your graveyard to your hand. |
4 | Repeat each turn. |
Results
What do I get from this combo?
| Infinite turns | |
| Lock |
Combo Metadata
14
DECKS
0.00%
OF 1871188 ELIGIBLE DECKS
Rank 23098
MOST PLAYED OF 46969 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Riku of Two Reflections
0.1%inclusion3 decks4.94K decks
Kess, Dissident Mage
0.0%inclusion2 decks7.73K decks
Pramikon, Sky Rampart
0.0%inclusion2 decks6.23K decks
Hinata, Dawn-Crowned
0.0%inclusion1 decks6.31K decks
Galazeth Prismari
0.0%inclusion1 decks4.05K decks
Jhoira of the Ghitu
0.0%inclusion1 decks4.01K decks
Vadrok, Apex of Thunder
0.1%inclusion1 decks1.44K decks
Kenrith, the Returned King
0.0%inclusion1 decks28K decks
Saheeli, the Sun's Brilliance
0.1%inclusion1 decks1.98K decks
Rowan Kenrith // Will Kenrith
0.1%inclusion1 decks886 decks
New Cards
High Synergy Cards
Top Cards
Game Changers
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Utility Lands
Mana Artifacts
Lands