Thrumming Stone
Hinder
Bonus Round
Prerequisites
What do I need to start this combo?
| Thrumming Stone on the battlefield. | |
| Hinder and Bonus Round in hand. | |
Steps
How does this combo work?
1 | Cast Bonus Round by paying |
2 | Thrumming Stone triggers, revealing the top four cards of your library and putting them on the bottom of your library. |
3 | Resolve Bonus Round, copying all instants and sorceries cast after it this turn. |
4 | Cast any other spell, or wait for an opponent to cast one. |
5 | Cast Hinder by paying |
6 | Bonus Round and Thrumming Stone trigger. |
7 | Resolve the Bonus Round trigger, creating a copy of Hinder, targeting the original Hinder. |
8 | Resolve the copy of Hinder, countering the original Hinder and putting it on top of your library. |
9 | Resolve the Thrumming Stone trigger from step 6, revealing the top four cards of your library and casting Hinder without paying its mana cost. |
10 | Repeat from step 6. |
Results
What do I get from this combo?
| Infinite magecraft triggers | |
| Infinite storm count |
Combo Metadata
2
DECKS
0.00%
OF 1733701 ELIGIBLE DECKS
Rank 36306
MOST PLAYED OF 43392 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.