Thrumming Stone
Hinder
Thousand-Year Storm
Prerequisites
What do I need to start this combo?
| Hinder in hand. | |
| Thrumming Stone and Thousand-Year Storm on the battlefield. | |
| You have cast at least one instant and/or sorcery this turn. | |
Steps
How does this combo work?
1 | Cast any other spell, or wait for an opponent to cast one. |
2 | Cast Hinder by paying |
3 | Thousand-Year Storm and Thrumming Stone trigger. |
4 | Resolve the Thousand-Year Storm trigger, creating at least one copy of Hinder, with each copy targeting the original Hinder. |
5 | Resolve the first copy of Hinder, countering the original Hinder and putting it on top of your library. |
6 | All remaining Hinder copies fizzle due to no longer having a legal target. |
7 | Resolve the Thrumming Stone trigger from step 3, revealing the top four cards of your library and casting Hinder without paying its mana cost. |
8 | Repeat from step 3. |
Results
What do I get from this combo?
| Infinite magecraft triggers | |
| Infinite storm count |
Combo Metadata
2
DECKS
0.00%
OF 1733701 ELIGIBLE DECKS
Rank 36305
MOST PLAYED OF 43392 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.