Zinnia, Valley's Voice
Appa, Steadfast Guardian
Priest of Urabrask
Virtue of Knowledge
Prerequisites
What do I need to start this combo?
| Zinnia and Virtue of Knowledge // Vantress Visions on the battlefield. | |
| Appa and Priest of Urabrask in hand. | |
Steps
How does this combo work?
1 | Cast Priest of Urabrask by paying its mana cost plus an additional |
2 | When Priest of Urabrask enters, it triggers twice and its offspring ability triggers twice due to Vantress Visions. |
3 | Resolve both innate Priest of Urabrask triggers, adding six . |
4 | Resolve the first offspring trigger, creating a token copy of Priest of Urabrask that is 1/1. |
5 | When the Priest of Urabrask token enters, it triggers twice, adding six . |
6 | Repeat steps 4 and 5 for the remaining offspring trigger. |
7 | Cast Appa by paying its mana cost plus an additional |
8 | When Appa enters, it triggers twice and its offspring ability triggers twice. |
9 | Resolve both innate Appa triggers, airbending the nontoken Priest of Urabrask. |
10 | Resolve the first offspring trigger, creating a token copy of Appa that is 1/1. |
11 | Put the Appa token into your graveyard due to the legend rule. |
12 | The Appa token's enter-the-battlefield ability triggers, airbending nothing. |
13 | Resolve the second offspring trigger, creating a token copy of Appa that is 1/1. |
14 | Put the Appa token into your graveyard due to the legend rule. |
15 | The Appa token's enter-the-battlefield ability triggers, airbending the nontoken Appa. |
16 | Cast Priest of Urabrask from exile by paying |
17 | Repeat steps 2 through 6 once. |
18 | Cast Appa from exile by paying |
19 | Repeat from step 8. |
Results
What do I get from this combo?
| Infinite ETB | |
| Infinite LTB | |
| Infinite blinking of nonland permanents | |
| Infinite creature tokens | |
| Infinite red mana | |
| Infinite storm count |
Combo Metadata
2
DECKS
0.00%
OF 535413 ELIGIBLE DECKS
Rank 45633
MOST PLAYED OF 59971 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.