Another Round
Dockside Extortionist
Archaeomancer
Prerequisites
What do I need to start this combo?
| Another Round in hand. | |
| Dockside Extortionist and Archaeomancer on the battlefield. | |
| Opponents control at least three artifacts and/or enchantments. | |
Steps
How does this combo work?
1 | Cast Another Round by paying |
2 | When Dockside Extortionist and Archaeomancer enter the battlefield, they trigger. |
3 | Resolve the Dockside Extortionist trigger, creating at least three Treasure tokens. |
4 | Resolve the Archaeomancer trigger, returning Another Round from your graveyard to your hand. |
5 | Activate three Treasure tokens by tapping and sacrificing them, adding |
6 | Repeat. |
Results
What do I get from this combo?
| Infinite LTB | |
| Infinite ETB | |
| Infinite colored mana | |
| Infinite storm count | |
| Infinite magecraft triggers | |
| Infinite blinking | |
| Infinite Treasure tokens |
Combo Metadata
10
DECKS
0.00%
OF 741832 ELIGIBLE DECKS
Rank 23737
MOST PLAYED OF 43392 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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