Appa, Steadfast Guardian
Cloud Key
Felidar Guardian
The Wind Crystal
Prerequisites
What do I need to start this combo?
| Cloud Key and The Wind Crystal on the battlefield (Cloud Key with "Creature" chosen on the battlefield). | |
| Appa and Felidar Guardian in hand. | |
| plus commander tax if applicable available |
Steps
How does this combo work?
1 | Cast Appa either from your hand or from the command zone by paying plus commander tax, if applicable. |
2 | When Appa enters, its first ability triggers, exiling Felidar Guardian with the ability to cast it later from exile. |
3 | Cast Felidar Guardian from exile by paying |
4 | Appa's second ability triggers, creating a 1/1 Ally creature token |
5 | When Felidar Guardian enters, it triggers, blinking Appa. |
6 | Repeat from step 2. |
Results
What do I get from this combo?
| Infinite creature ETB | |
| Infinite creature LTB | |
| Infinite storm count | |
| Infinite creature tokens |
Combo Metadata
404
DECKS
0.02%
OF 2406316 ELIGIBLE DECKS
Rank 7668
MOST PLAYED OF 61737 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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