Barren Glory
Mycosynth Lattice
Krark-Clan Ironworks
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. | |
| You have no cards in hand. |
Steps
How does this combo work?
1 | On the end step prior to your turn, activate Krark-Clan Ironworks by sacrifcing any permanent besides itself, Mycosynth Lattice, or Barren Glory, adding . |
2 | Repeat step 1 until you only have Krark-Clan Ironworks, Mycosynth Lattice, and Barren Glory on the battlefield. |
3 | Activate Krark-Clan Ironworks by sacrificing Mycosynth Lattice, adding . |
4 | Activate Krark-Clan Ironworks by sacrificing itself, adding . |
5 | At the beginning of your next upkeep, Barren Glory triggers, causing you to win the game. |
Results
What do I get from this combo?
| Win the game at the beginning of your next upkeep |
Combo Metadata
61
DECKS
0.00%
OF 4822432 ELIGIBLE DECKS
Rank 18883
MOST PLAYED OF 67898 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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