Ketramose, the New Dawn
Containment Construct
Sheoldred, the Apocalypse
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. | |
| Your life total is at least 2. | |
| You have more cards in hand than your maximum hand size. |
Steps
How does this combo work?
1 | Proceed to your next cleanup step, causing you to discard cards down to your maximum hand size. |
2 | Containment Construct triggers for each card discarded this way. Resolve the first trigger, exiling the discarded card. |
3 | Ketramose triggers, causing you to draw a card and lose 1 life. |
4 | Sheoldred triggers, causing you to gain 2 life. |
5 | Resolve all remaining Containment Construct abilities, if applicable, choosing not to exile anything. |
6 | Once the stack has emptied and all players pass priority, you will still be in the cleanup step and thus need to discard cards down to your maximum hand size. |
7 | Repeat from step 2. |
Results
What do I get from this combo?
| Infinite self-discard triggers | |
| Near-infinite lifegain triggers | |
| Infinite draw triggers | |
| Infinite rummaging | |
| Near-infinite lifegain |
Combo Metadata
478
DECKS
0.05%
OF 1000565 ELIGIBLE DECKS
Rank 5358
MOST PLAYED OF 43090 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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