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Dark Leo & Shredder + Warlock Class Combo

  • Prerequisites

    What do I need to start this combo?

    • Warlock Class on the battlefield (Warlock Class is level 3 on the battlefield).
    • Dark Leo & Shredder in hand or on the battlefield or in the command zone.
    • An opponent cannot block Dark Leo & Shredder if it's on the battlefield, or another creature you control otherwise. Dark Leo & Shredder doesn't have summoning sickness if it's on the battlefield. You control at least four Ninjas.
    • {w}{b} plus commander tax if applicable if Dark Leo & Shredder isn't on the battlefield available
  • Steps

    How does this combo work?

    • 1
      Declare Dark Leo & Shredder as an attacker if it's on the battlefield, or another creature you control otherwise.
    • 2
      If Dark Leo & Shredder isn't on the battlefield, when the declared creature is unblocked, cast Dark Leo & Shredder either from your hand or from the command zone for its sneak cost by paying {w}{b} plus commander tax if applicable and returning the unblocked attacker to your hand.
    • 3
      Deal combat damage using Dark Leo & Shredder, triggering its second ability, creating a 1/1 Ninja creature token and causing the opponent to lose half their life total, rounded up.
    • 4
      At the beginning of your end step, Warlock Class triggers, causing the opponent to lose the rest of their life total.
  • Results

    What do I get from this combo?

    • Infinite lifeloss for target opponent

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

The community has determined this isn't a true 2-card combo.

3

Upgraded

(no early game 2-card combos)

The community has determined this isn't a true 2-card combo.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

Combo Voting

Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?

Trivial Prerequisites
27%
Significant Results
53%
Early Game
13%
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