Eirdu, Carrier of Dawn
Grim Poppet
Umbral Collar Zealot
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield (Eirdu as Isilu, Carrier of Twilight on the battlefield). |
Steps
How does this combo work?
1 | If Grim Poppet has any -1/-1 counters on it, activate it by removing a -1/-1 counter from it. |
2 | Repeat step 1 as necessary until Grim Poppet has no -1/-1 counters on it. |
3 | Activate Umbral Collar Zealot by sacrificing Grim Poppet. |
4 | When Grim Poppet dies, its persist ability triggers, returning it from your graveyard to the battlefield with a -1/-1 counter on it. |
5 | Resolve the Umbral Collar Zealot ability. |
6 | Repeat. |
7 | Resolve all Grim Poppet abilities, putting infinite -1/-1 counters on any number of creatures. |
Results
What do I get from this combo?
| Infinite LTB | |
| Infinite ETB | |
| Infinite sacrifice triggers | |
| Infinite death triggers | |
| Destroy all creatures that enter the battlefield under an opponent's control | |
| Destroy any number of creatures | |
| Infinite -1/-1 counters | |
| Infinite surveil 1 |
Combo Metadata
2
DECKS
0.00%
OF 1680695 ELIGIBLE DECKS
Rank 33876
MOST PLAYED OF 43392 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.