Animate Dead
Angel of Indemnity
Dance of the Dead
Phantom Train

   Prerequisites

What do I need to start this combo?
Phantom Train on the battlefield.
Animate Dead in hand.
Angel of Indemnity and Dance of the Dead in your graveyard.
1 available

   Steps

How does this combo work?
1
Cast Animate Dead by paying 1.
2
When Animate Dead enters, it trigger, returning Angel of Indemnity from your graveyard to the battlefield and attaching Animate Dead to it.
3
When Angel of Indemnity enters, it triggers, targeting Dance of the Dead.
4
Holding priority, activate Phantom Train by sacrificing Angel of Indemnity.
5
Resolve the Angel of Indemnity trigger, returning Dance of the Dead from your graveyard to the battlefield.
6
When Dance of the Dead enters, it trigger, returning Angel of Indemnity from your graveyard to the battlefield and attaching Dance of the Dead to it.
7
When Angel of Indemnity enters, it triggers, targeting Animate Dead.
8
Holding priority, activate Phantom Train by sacrificing Angel of Indemnity.
9
Resolve the Angel of Indemnity trigger, returning Animate Dead from your graveyard to the battlefield.
10
Repeat from step 2.

   Results

What do I get from this combo?
Infinite LTB
Infinite +1/+1 counters on a creature
Infinite ETB
Infinite death triggers
Infinite sacrifice triggers
Squall, SeeD Mercenary
0.0%inclusion1 decks6.28K decks
Creatures
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Ardenn, Intrepid Archaeologist
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Codsworth, Handy Helper
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Danitha Capashen, Paragon
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General Leo Cristophe
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Junji, the Midnight Sky
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Sram, Senior Edificer
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Stoneforge Mystic
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Sun Titan
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Teysa Karlov
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Sorceries
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Utility Artifacts
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Buster Sword
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Cloak of the Bat
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Key to the City
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Enchantments
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Lands
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