Wernog, Rider's Chaplain
Clock of Omens
Eldrazi Displacer
Grim Monolith
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. |
Steps
How does this combo work?
1 | Activate Grim Monolith by tapping it, adding . |
2 | Activate Eldrazi Displacer by paying |
3 | When Wernog leaves and enters, it triggers twice, creating at least two Clue tokens. |
4 | Activate Clock of Omens by tapping the Clues, untapping Grim Monolith. |
5 | Repeat. |
Results
What do I get from this combo?
| Infinite LTB | |
| Infinite ETB | |
| Infinite colorless mana | |
| Infinite card draw | |
| Infinite draw triggers | |
| Infinite mana artifacts you control can produce | |
| Infinite blinking | |
| Infinite untap of artifacts you control | |
| Infinite Clue tokens | |
| Infinite blinking of creatures you control except Eldrazi Displacer | |
| Infinite Clue tokens for opponents |
Combo Metadata
3
DECKS
0.00%
OF 1680695 ELIGIBLE DECKS
Rank 31637
MOST PLAYED OF 43392 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
This combo requires one or more Game Changers, which are not allowed in Brackets 1 and 2.
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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