Sage of Hours
Cathars' Crusade
Myr Battlesphere
Teleportation Circle
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. |
Steps
How does this combo work?
1 | At the beginning of your end step, Teleportation Circle triggers, blinking Myr Battlesphere. |
2 | Myr Battlesphere enters the battlefield, triggering itself and Cathars' Crusade. |
3 | Resolve the Myr Battlesphere trigger, creating four 1/1 Myr creature tokens. |
4 | The Myr tokens enter the battlefield, triggering Cathars' Crusade four times. |
5 | Resolve all Cathars' Crusade triggers, putting five +1/+1 counters on each creature you control. |
6 | Activate Sage of Hours by removing all +1/+1 counters from it, causing you to take at least one extra turn after this one. |
7 | Repeat each turn. |
Results
What do I get from this combo?
| Infinite turns |
Combo Metadata
2
DECKS
0.00%
OF 1682855 ELIGIBLE DECKS
Rank 36560
MOST PLAYED OF 43392 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.