Nine Lives
Fractured Identity
Austere Command
Herald of Eternal Dawn
Prerequisites
What do I need to start this combo?
| Nine Lives and Herald of Eternal Dawn on the battlefield. | |
| Fractured Identity and Austere Command in hand. | |
Steps
How does this combo work?
1 | Cast Fractured Identity by paying |
2 | Nine Lives leaves the battlefield, however you cannot lose the game due to Herald of Eternal Dawn. |
3 | Cast Austere Command by paying its mana cost, destroying all enchantments. |
4 | When each opponent's Nine Lives leaves the battlefield, they each trigger, causing each opponent to lose the game. |
Results
What do I get from this combo?
| Each opponent loses the game |
Combo Metadata
12
DECKS
0.00%
OF 1613481 ELIGIBLE DECKS
Rank 25054
MOST PLAYED OF 49625 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Oloro, Ageless Ascetic
0.0%inclusion2 decks19.3K decks
Zur the Enchanter
0.0%inclusion2 decks14.9K decks
Zedruu the Greathearted
0.0%inclusion1 decks11.1K decks
Inniaz, the Gale Force
0.1%inclusion1 decks1.66K decks
Nevinyrral, Urborg Tyrant
0.1%inclusion1 decks1.88K decks
Kydele, Chosen of Kruphix // Tymna the Weaver
0.1%inclusion1 decks893 decks
Cecily, Haunted Mage // Wernog, Rider's Chaplain
0.1%inclusion1 decks921 decks
Breya, Etherium Shaper
0.0%inclusion1 decks20.3K decks
Kyodai, Soul of Kamigawa
0.0%inclusion1 decks2.42K decks
Lavinia, Azorius Renegade
0.0%inclusion1 decks3.03K decks
High Synergy Cards
Top Cards
Game Changers
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Planeswalkers
Utility Lands
Mana Artifacts
Lands