Cephalid Illusionist
Nomads en-Kor
Prerequisites
What do I need to start this combo?
| Cephalid Illusionist and Nomads en-Kor on the battlefield. |
Steps
How does this combo work?
1 | Activate Nomads en-Kor by paying |
2 | Cephalid Illusionist triggers, causing you to mill three cards. |
3 | Resolve the Nomads en-Kor ability. |
4 | Repeat. |
Results
What do I get from this combo?
| Infinite self-mill |
Combo Metadata
1131
DECKS
0.06%
OF 1750487 ELIGIBLE DECKS
Rank 3072
MOST PLAYED OF 44717 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.
3
Upgraded
(no early game 2-card combos)
No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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