Abdel Adrian, Gorion's Ward
Preston, the Vanisher
Fiend Hunter
Essence Flux
Prerequisites
What do I need to start this combo?
| Essence Flux in hand. | |
| All other permanents on the battlefield. | |
| available |
Steps
How does this combo work?
1 | Cast Essence Flux by paying , blinking Fiend Hunter. |
2 | When Fiend Hunter enters the battlefield, its first ability and Preston trigger. |
3 | Resolve the Fiend Hunter trigger, exiling Abdel Adrian. |
4 | Resolve the Preston trigger, creating a copy of Fiend Hunter that is a 0/1 Illusion. |
5 | When the token Fiend Hunter enters the battlefield, its first ability triggers, exiling the nontoken Fiend Hunter until the token Fiend Hunter leaves the battlefield. |
6 | When the nontoken Fiend Hunter leaves the battlefield, its second ability triggers, returning Abdel Adrian from exile to the battlefield. |
7 | When Abdel Adrian enters the battlefield, it and Preston trigger. |
8 | Resolve the Preston trigger, creating a token copy of Abdel Adrian that is a 0/1 Illusion. |
9 | Put the token Abdel Adrian into your graveyard due to the legend rule. |
10 | The token Abdel Adrian's enters-the-battlefield ability triggers, choose not to exile a permanent. |
11 | Resolve the Abdel Adrian trigger, exiling the token Fiend Hunter and creating a 1/1 Soldier creature token. |
12 | When the token Fiend Hunter leaves the battlefield, it triggers, returning the nontoken Fiend Hunter from exile to the battlefield. |
13 | Repeat from step 2. |
Results
What do I get from this combo?
| Infinite blinking | |
| Infinite creature tokens | |
| Infinite death triggers | |
| Infinite ETB | |
| Infinite LTB | |
| Infinite blinking of nonland permanents you control |
Combo Metadata
327
DECKS
0.02%
OF 1682855 ELIGIBLE DECKS
Rank 6592
MOST PLAYED OF 43392 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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