Ezrim, Agency Chief
Krark-Clan Ironworks
Eldrazi Displacer
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. | |
Steps
How does this combo work?
1 | Activate Eldrazi Displacer by paying |
2 | When Ezrim enters the battlefield, it triggers, creating two Clue artifact tokens. |
3 | Activate Krark-Clan Ironworks twice by sacrificing the Clues, adding . |
4 | Repeat. |
5 | Once you have infinite mana, you may instead sacrifice the Clues to their own abilities. |
Results
What do I get from this combo?
| Infinite blinking | |
| Infinite card draw | |
| Infinite Clue tokens | |
| Infinite colorless mana | |
| Infinite draw triggers | |
| Infinite ETB | |
| Infinite LTB | |
| Infinite blinking of creatures you control except Eldrazi Displacer |
Combo Metadata
37
DECKS
0.00%
OF 1607628 ELIGIBLE DECKS
Rank 16175
MOST PLAYED OF 43392 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Ezrim, Agency Chief
3.0%inclusion24 decks801 decks
Breya, Etherium Shaper
0.0%inclusion5 decks18.1K decks
Hargilde, Kindly Runechanter // Wernog, Rider's Chaplain
0.4%inclusion4 decks930 decks
Alquist Proft, Master Sleuth
0.2%inclusion2 decks930 decks
Tivit, Seller of Secrets
0.0%inclusion1 decks11.8K decks
Bjorna, Nightfall Alchemist // Wernog, Rider's Chaplain
0.0%inclusion1 decks3.46K decks
High Synergy Cards
Top Cards
Game Changers
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Planeswalkers
Utility Lands
Mana Artifacts
Lands