Radiant Solar
Karmic Guide
Phantom Steed
Hama Pashar, Ruin Seeker
Prerequisites
What do I need to start this combo?
| Phantom Steed in hand. | |
| All other permanents on the battlefield. | |
| You have ventured into the Tomb of Annihilation twice, choosing the Veils of Fear room. | |
Steps
How does this combo work?
1 | Cast Phantom Steed by paying |
2 | Radiant Solar and Phantom Steed trigger. |
3 | Resolve Phantom Steed's trigger, exiling Karmic Guide until Phantom Steed leaves the battlefield. |
4 | Resolve Radiant Solar's trigger, venturing into the Sandfall Cell room of Tomb of Annihilation. |
5 | Sandfall Cell triggers twice. |
6 | Resolve one Sandfall Cell trigger, sacrificing Phantom Steed and causing each other player to lose 2 life unless they sacrifice an artifact, creature, or land. |
7 | Karmic Guide enters the battlefield as Phantom Steed's effect ends. |
8 | Radiant Solar and Karmic Guide trigger. |
9 | Resolve Karmic Guide's trigger, returning Phantom Steed from your graveyard to the battlefield. |
10 | Radiant Solar and Phantom Steed trigger. |
11 | Resolve Phantom Steed's trigger, exiling Karmic Guide until Phantom Steed leaves the battlefield. |
12 | Resolve the Radiant Solar trigger from step 10, venturing into the Cradle of the Death God room. |
13 | Cradle of the Death God triggers twice, creating two legendary tokens of The Atropal. |
14 | Put one of The Atropal tokens into the graveyard due to the legend rule. |
15 | Resolve the Radiant Solar trigger from step 8, venturing into the Trapped Entry room of Tomb of Annihilation. |
16 | Trapped Entry triggers twice, causing each player to lose a total of 2 life. |
17 | Resolve the remaining Sandfall Cell trigger from step 5, sacrificing Phantom Steed and causing each other player to lose 2 life unless they sacrifice an artifact, creature, or land. |
18 | Repeat steps 7 through 11. |
19 | Resolve one of Radiant Solar's triggers, venturing into the Veils of Fear room. |
20 | Veils of Fear triggers twice, causing each player to lose 2 life unless they discard a card, twice. |
21 | Repeat from step 4 as many times as the game state allows, choosing a different target in step 3 or 9 to end the loop if necessary. |
Results
What do I get from this combo?
| Near-infinite death triggers | |
| Near-infinite ETB | |
| Near-infinite lifeloss | |
| Near-infinite LTB | |
| Near-infinite sacrifice triggers | |
| Near-infinite ventures into the dungeon |
Combo Metadata
787
DECKS
0.05%
OF 1682855 ELIGIBLE DECKS
Rank 3903
MOST PLAYED OF 43392 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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