Ketramose, the New Dawn
Toluz, Clever Conductor
Feast of Sanity
Mind Over Matter
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. | |
| You have at least one card in hand. |
Steps
How does this combo work?
1 | Activate Mind Over Matter by discarding a card. |
2 | Toluz's second ability and Feast of Sanity trigger. |
3 | Resolve the Feast of Sanity trigger, dealing 1 damage to any target and causing you to gain 1 life. |
4 | Resolve the Toluz trigger, exiling the discarded card from your graveyard. |
5 | Ketramose triggers, causing you to draw a card and lose 1 life. |
6 | Resolve the Mind Over Matter ability. |
7 | Repeat. |
Results
What do I get from this combo?
| Near-infinite damage | |
| Infinite self-discard triggers | |
| Near-infinite lifegain triggers | |
| Infinite draw triggers | |
| Exile your library | |
| Near-infinite untap of permanents you control | |
| Near-infinite mana permanents you control can produce | |
| Infinite rummaging |
Combo Metadata
7
DECKS
0.00%
OF 544839 ELIGIBLE DECKS
Rank 26072
MOST PLAYED OF 43392 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.