April 15, 20264/15/26
June 2, 20256/2/25
Target opponent loses the game at the beginning of their next upkeep
Each opponent loses the game
Significant lifeloss
Exile all creatures opponents control
Exile all creatures that enter the battlefield under an opponent's control
+3 more results
Infinite creature ETB
Infinite creature tokens
Infinite lifegain triggers
Infinite lifeloss
+1 more result
You can't lose the game due to having 0 or less life
Lock
Infinite creature LTB
Win the game at the beginning of your next upkeep
Infinite draw triggers for all players
Infinite looting for all players
Target opponent loses the game
Infinite lifeloss for target opponent
Significant lifegain
Significant damage to all players
Win the game
Prevent all damage that would be dealt to you
Infinite death triggers
Infinite blinking of permanents
+5 more results
Infinite blinking
+2 more results
Target player loses the game on each of your turns
Exile all cards in hands and graveyards
Exile all permanents except Barren Glory
Players can't cast spells from their hand
Infinite draw triggers
Infinite looting
You are unable to lose the game due to damage or lifeloss
Draw the game
Opponents can't cast spells
Discard your hand
Exile all permanents opponents control
Infinite damage
Infinite lifegain
Significant lifeloss for all players
Permanently phase out all creatures and non-Aura enchantments on the battlefield
Skip all your future turns, causing your opponents to eventually draw from an empty library and lose the game
You have protection from everything
Opponents can't search libraries
Significantly large creature until end of turn
Each opponent's life total becomes 1
Infinite damage to one opponent
Exile all permanents except Near-Death Experience
Exile a card of your choice from an opponent's library on each opponent's turn and you may cast that card
Exile all noncreature spells players cast from their hand
Players can only cast one noncreature spell per turn
Infinite card draw for any number of players
Infinite draw triggers for any number of players
Significant damage