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Doom Prevails - Marvel Super Heroes Precon Guide

Mike Carrozza PhotoMike Carrozza

June 17, 2026

PREPARE FOR PERIL AND MARCH INTO YOUR DOOM! At least, that's what this Marvel Super Heroes preconstructed Commander deck promises opponents!

Background image for Doom Prevails - Marvel Super Heroes Precon Guide

Doom Prevails is a new Commander preconstructed deck releasing with the set Marvel Super Heroes. What's in the deck, who are the commanders, and how can we upgrade it?

Doom Prevails Precon Review

The Doom Prevails Marvel Super Heroes Commander deck contains the following:

  • 1 Ready-to-play 100-card Commander deck
  • 1 Traditional foil face commander with borderless art
  • 99 Non-foil cards, including 29 new-to-Magic cards
  • 10 Double-sided tokens
  • 1 Reference card
  • 1 Deck box

The Doom Prevails Marvel Super Heroes Collector's Edition Commander deck contains the following:

  • 1 Ready-to-play 100-card Commander deck
  • 1 Surge foil face commander with borderless art
  • 99 surge foil cards, including full-art basic lands and 29 new-to-Magic cards
  • 10 Double-sided tokens (Surge foil on one side, non-foil on the other) and 1 reference card
  • 1 Deck box

Doom

Doctor Doom, King of Latveria

Archnemesis

This is such a fun card. It discourages the opponents who aren't enchanted with this from coming at you. You can send a single 1/1 token at your Archnemesis and it'll still net you sweet value, but I feel like you'll want to go hard at your Archnemesis with this attached. Make copies of this and see how it adds a wild layer to the game.

Batroc the Leaper

A scalable, damage-based targeted creature removal spell that leaves behind a beater. If you've got access to lots of mana, this could be an asymmetrical board wipe. If you've got Brash Taunter or Stuffy Doll effects, you can spell disaster for your opponents. Pop a Torbran, Thane of Red Fell in Batroc's 99 or damage triplers like City on Fire and go bananas.

Doom's Time Platform

By just attacking, you get to free cast something from your graveyard in two turns. This can set you up nicely in "play from exile" decks like Prosper, Tome-Bound. Then there's all the Doctor Who time travel stuff like The Tenth Doctor and The Ninth Doctor! In the precon, all that conniving means that you'll get to cheat a few things you've discarded.

The Frightful Four

This is a fun piece to punish that noncreature player in your pod. It's also a great way to dissuade the player who wants to cast Blasphemous Act because your board is so big! Enchantress decks, Spellslinger decks, Artifact decks, Planeswalker decks - they'll all want to get this off the board, but it'll hurt them until they do.

Iron Monger, Sadistic Tycoon

An absolute house in the deck with Doom at the helm, but limiting factors mean that this card only goes in Villain decks that connive. Leading a deck, more connive cards would need to be printed in black or colorless to make this super viable.

Kang Prime

A flying titan that lets you suspend nonlands from the top of your deck. In the precon, with Loki, the Deceiver at the helm, Kang Prime is one of your top creatures. Making a token copy with haste lets you suspend two cards from your deck, forecasting a spicy upkeep in two turns. As a commander, pop a Paradox Haze and Genji Glove in the 99 and drown the table in value!

Living Laser

In this deck, with Doom out, you're getting at least two 4/4 Villains putting the beatdown on your opponents. If you've got this in the command zone, you'll want to cram as many Thrill of Possibility and Unexpected Windfall effects to put on a Laser show.

Loki's Scepter

An Act of Treason on a mana rock is pretty solid. I want to ramp and I want to steal a great creature for a turn. Now I can do both for three mana. This works great with Loki, the Deceiver at the helm of the deck

Molecule Man

I'm worried this one's going to be expensive. It can go into every deck! Getting to rip your next top deck and play it for free is very tempting, especially if you can draw cards on your opponents' turns, too. In the command zone, this feels like artifacts or Eldrazi and I'd love to see either one.

Puppet Master, String Puller

Goading creatures? Very villainous! Being able to attack someone and then knock a blocker out of the way so hard they end up attacking another player and make you a Treasure - well, that's dastardly! Dedicated goad decks can make up to three Treasures a turn cycle and I bet that definitely impacts how your opponents will block.

Red Ghost, Intangible Genius

Conniving with Doom in the command zone means that you'll be making Ape Villains easily. I'm certain you can find ways to draw two cards on your opponents' turns if you build around this in the command zone. Built-in protection and complete evasion makes this a heck of a potential Izzet Voltron commander.

Typhoid Mary, Fractured

Typhoid Mary, Fractured seems like a fun time! Even if you can't discard and choose your mode, every one of Mary's attack triggers is gravy. Pop this in an Isshin, Two Heavens as One deck! In the precon, Doom's conniving allows you to meet the requirement to choose between the three options.

 

 

This deck churns through cards with tons of conniving, allowing you to sculpt the perfect response to those who keep trying to thwart your evil plans!

The biggest bad of 'em all might not seem like much at first blush, but after goldfishing this deck, I'm sorry I ever doubted it. A passive connive on each of your combat phases really smooths out your draws and makes your Villains worthy of the red zone. Then, when you're full up on lands, you can send them to the bin and speed up the devastation of your opponents' life totals without even swinging. I wasn't initially impressed, but Doctor Vic is a fantastic leader for the deck, even if he isn't particularly flashy.

While Doctor Doom, King of Latveria is a more open typal commander, Loki, the Deceiver tells you that Villains are so nice, you should have 'em twice! Allowing you to draw three if you connect with each opponent's face is pretty great for those combat loving gamers who live for the aggro dream. It's an aggressive commander that might be more restrictive, but it'll keep lovers of the deck vigilant to "Villain" on type lines since I don't believe we'll have such overt typing within in-universe sets.

In this precon, it's extremely clear that the only thing that matters is leading a life of crime. Here are some excellent Villains that work great in the deck

By conniving on your combats with Doctor Doom, King of Latveria, you're drawing your second card and discarding a card, triggering plenty of cards in the deck. It's a cool direction to lean into, if you're into having a board of permanents that key off of a single trigger that is reliably available to you in your command zone.

With Loki, the Deceiver at the helm, you'll be happiest when you see these Villains that are worth having twice for punchies.

The deck boasts three board wipes and depending on how you've set your Villains up, they can be flexible enough for you not to lose everything. This is easier done with Kindred Dominance and Toxic Deluge than with Blasphemous Act, but it's still possible since connive allows you to put +1/+1 counters on your creatures.

The precon also comes with a decent suite of targeted removal spells, mostly in reprints.

While many of the cards drawn are from the precon's density of connive effects, this isn't technically card advantage. Doom Prevails lets you cast a few things from exile via suspend with Kang Prime and Doom's Time Platform, but as far as cards that increase the number of cards in your hand, there are diverse options in the deck. You can even put one of them in the command zone with Loki, the Deceiver.

The deck doesn't have any infinite combos on its own. But if you put Ashnod's Altar, Phyrexian Altar, Krark-Clan Ironworks, or Thermopod in the 99, you'll unlock an infinite combo with two of the blue-black Villains that come in the deck.

Who knew Ultron, Unlimited and Prowler, Clawed Thief would be such good pals?

 

There are 37 lands in the deck, including a few typal lands like Secluded Courtyard, Path of Ancestry, and the new Villainous Hideout, which also lets you connive some more. A Scavenger Grounds is also in the list for some incidental grave hate.

The mana rocks of the deck are pretty standard with Sol Ring and Arcane Signet making the cut. Oddly, while Talisman of Dominance and Talisman of Indulgence are in the deck, Talisman of Creativity did not see a reprint in this precon. The new Loki's Scepter is a little bit of utility reminiscent of Cursed Mirror. Progenitor's Icon and Patchwork Banner are our typal mana rocks, offering an anthem and allowing you to flash in a Villain.

Other mana sources in the deck include Currency Converter, Black Market Connections, Puppet Master, String Puller, Typhoid Mary, Fractured, and Killmonger, Ruthless Usurper as Treasure token generators. There are also two Villain cost reducers in the deck in Baron Strucker, HYDRA Overlord and Tombstone, Career Criminal.

Upgrades for Doom Prevails

Five Cards to Remove

This deck list flows nicely out of the box. I've been having a blast testing it online. Cutting away Villains feels wrong, but some of these Villains are on their own side-mission and passing through.

There aren't enough instants and sorceries in the deck that make this worth keeping in the list. In fact, in my own version of the deck, I'd chop a few more of those spells in favor of creature-based removal, but shockingly, there are very few Villains that actually are removal pieces. Zemo isn't bad if you've got enough stuff in the graveyard, but the density out of the box isn't there.

Speaking of instants and sorceries, I'm only ever a big fan of Syphon Mind in discard decks. Hand disruption is great, but if it's a one-off, I'm less interested.

I don't want to hear it. I know this card looks cool and chaotic, but as a Villain with a Master Plan™, I don't want anything throwing a wrench in what I'm up to! Sure, if you play a Baron Strucker, HYDRA Overlord and end up with Kindred Dominance, you'll feel like you won out, but what if you really need to play a board wipe and end up with the reverse outcome? Paying seven mana for a Baron and four damage to each opponent when you really need to be in control of your move is really a frustrating place to be.

Klaw is really cool and fuels himself, but looking over the list over and over, this one just seemed out of place. While this is really great in Loki, the Deceiver, since I'm making cuts with Doctor Doom, King of Latveria at the helm, this is one I felt okay about.

You don't need it. It's powerful and good to have, but do yourself a favor and escape this auto-inclusion prison.

Every time I drew this, I felt like I had better things to do. With Endless Ranks of HYDRA, Ultron, Unlimited, or Red Ghost, Intangible Genius in the mix, Madame Hydra just didn't feel worth the squeeze in my testing.

With some space in your deck, here are some options I thought of for those budget-minded and those ballin' out of control. With a massive number of Villains being only from the Marvel Super Heroes sets and Marvel's Spider-Man sets, you've got access to a decent rogues' gallery. At the time of writing, however, the Villains from the latest set haven't fully been priced, so I recommend taking time and searching Scryfall for more Grixis Villains I couldn't price into this section.

Five Additions on a Budget

Doc Ock sits at a little more than a dollar, but I'd say, with all you're saving on the rest of these, you'll be able to splurge on the Master Planner. Being able to toss stuff into the graveyard means that this is a great spot for Anger, Wonder, and Filth.

Five Additions With No Budget

There's a lot of conniving in this deck and that means you'll be well served to have ways to take advantage of your graveyard and all that discarding. Crucible of Worlds feels like the right fit for Doom considering his bonus for discarding lands. Now, you get to play them from your graveyard and it's like you didn't lose a card at all! Because you're discarding, lean into it with cards like Bone Miser and Monument to Endurance. If you like these ideas, go check out Captain Howler, Sea Scourge's or Norman Osborn's EDHREC page for more discard payoffs in these colors. If you're tossing creatures, do my favorite part of Magic: The Gathering: Reanimate.

 

Game Changers

Nothing will make you feel like more of a villain than when you have to ask "Do you pay the one?" to each spell your opponents cast. Notion Thief may not have Villain in its type line, but it definitely has it in spirit. Being on the receiving end of a Cyclonic Rift is devastating, so to be the perfect Villain, it's up to you to make your nemeses feel this way, too. Muahahaha.

The MSRP of the deck is $75 USD.

At time of writing, the reprint value across the deck, including the reskins, is approximately $135.

The deck's most expensive reprints are:

I've been enjoying this deck a ton. You can turbo charge the Villain plan or ditch the typal stuff altogether and you'll still have great base to build from. With some really pricey reprints in the mix and a deck that can cook at two speeds, I'd say this is a solid B+ precon for me. In the times I've gotten to test it online, I've seen a lot of cards and made a lot of cool stuff happen, so it's been a proper itch-scratching. Now, go and wreak havoc at tables around the world!

Mike Carrozza

Mike Carrozza

Mike Carrozza is a stand-up comedian from Montreal who’s done a lot of cool things like put out an album called Cherubic and worked with Tig Notaro, Kyle Kinane, and more people to brag about. He’s also been an avid EDH player who loves making silly stuff happen. @mikecarrozza on platforms.

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