Average Deck for Gale, Waterdeep Prodigy // Inspiring Leader - Tokens
Gale, Waterdeep Prodigy // Inspiring Leader
Rank #2,873
26decks

Feb 23, 2024
Top 10 Cards For A Slime Against Humanity Deck
Ooze your way to the win with a deck that breaks EDH's singleton rule.
Average Decklist
- 1 Gale, Waterdeep ProdigyGale, Waterdeep Prodigy
- 1 Inspiring LeaderInspiring Leader
- 1 Adarkar WastesAdarkar Wastes
- 1 Arcane SignetArcane Signet
- 1 Archmage EmeritusArchmage Emeritus
- 1 Austere CommandAustere Command
- 1 Aven Wind GuideAven Wind Guide
- 1 Azorius ChanceryAzorius Chancery
- 1 Azorius SignetAzorius Signet
- 1 Bender's WaterskinBender's Waterskin
- 1 Benevolent OfferingBenevolent Offering
- 1 BrainstormBrainstorm
- 1 Call the CoppercoatsCall the Coppercoats
- 1 Candlekeep InspirationCandlekeep Inspiration
- 1 Champions from BeyondChampions from Beyond
- 1 Chart a CourseChart a Course
- 1 Command TowerCommand Tower
- 1 ConsiderConsider
- 1 CounterspellCounterspell
- 1 Deserted BeachDeserted Beach
- 1 Entrapment ManeuverEntrapment Maneuver
- 1 Exotic OrchardExotic Orchard
- 1 Fact or FictionFact or Fiction
- 1 Faithful MendingFaithful Mending
- 1 Fellwar StoneFellwar Stone
- 1 Finale of GloryFinale of Glory
- 1 Font of MagicFont of Magic
- 1 Frantic SearchFrantic Search
- 1 Gather the TownsfolkGather the Townsfolk
- 1 Generous GiftGenerous Gift
- 1 Glacial FortressGlacial Fortress
- 1 Grand CrescendoGrand Crescendo
- 1 Hallowed FountainHallowed Fountain
- 1 Hermes, Overseer of ElpisHermes, Overseer of Elpis
- 1 Hop to ItHop to It
- 1 Hour of ReckoningHour of Reckoning
- 1 Increasing DevotionIncreasing Devotion
- 1 Intangible VirtueIntangible Virtue
- 1 Irrigated FarmlandIrrigated Farmland
- 12 IslandIsland
- 1 Lyse HextLyse Hext
- 1 Martial CoupMartial Coup
- 1 Metallurgic SummoningsMetallurgic Summonings
- 1 Migratory RouteMigratory Route
- 1 Mind StoneMind Stone
- 1 Monastery MentorMonastery Mentor
- 1 Murmuring MysticMurmuring Mystic
- 1 NegateNegate
- 1 Occult EpiphanyOccult Epiphany
- 1 OptOpt
- 1 Path to ExilePath to Exile
- 1 Perplexing TestPerplexing Test
- 10 PlainsPlains
- 1 PonderPonder
- 1 Port TownPort Town
- 1 Prairie StreamPrairie Stream
- 1 PreordainPreordain
- 1 Protect the NegotiatorsProtect the Negotiators
- 1 Raff, Weatherlight StalwartRaff, Weatherlight Stalwart
- 1 Raise the AlarmRaise the Alarm
- 1 Sea of CloudsSea of Clouds
- 1 Secrets of the DeadSecrets of the Dead
- 1 Secure the WastesSecure the Wastes
- 1 See the TruthSee the Truth
- 1 Servo ExhibitionServo Exhibition
- 1 Skycloud ExpanseSkycloud Expanse
- 1 Sol RingSol Ring
- 1 Sram's ExpertiseSram's Expertise
- 1 Swords to PlowsharesSwords to Plowshares
- 1 Talisman of ProgressTalisman of Progress
- 1 Talrand, Sky SummonerTalrand, Sky Summoner
- 1 Temple of EnlightenmentTemple of Enlightenment
- 1 The Council of FourThe Council of Four
- 1 Thought VesselThought Vessel
- 1 Thunderclap DrakeThunderclap Drake
- 1 Tura Kennerüd, SkyknightTura Kennerüd, Skyknight
- 1 Visions of GloryVisions of Glory
- 1 White Sun's TwilightWhite Sun's Twilight
- 1 WindfallWindfall
- 1 Wizards of ThayWizards of Thay
Archmage Emeritus
Archmage Emeritus
Aven Wind Guide
Aven Wind Guide
Hermes, Overseer of Elpis
Hermes, Overseer of Elpis
Lyse Hext
Lyse Hext
Monastery Mentor
Monastery Mentor
Murmuring Mystic
Murmuring Mystic
Raff, Weatherlight Stalwart
Raff, Weatherlight Stalwart
Talrand, Sky Summoner
Talrand, Sky Summoner
The Council of Four
The Council of Four
Thunderclap Drake
Thunderclap Drake
Tura Kennerüd, Skyknight
Tura Kennerüd, Skyknight
Wizards of Thay
Wizards of Thay
Instants (20)
Benevolent Offering
Benevolent Offering
Brainstorm
Brainstorm
Call the Coppercoats
Call the Coppercoats
Consider
Consider
Counterspell
Counterspell
Entrapment Maneuver
Entrapment Maneuver
Fact or Fiction
Fact or Fiction
Faithful Mending
Faithful Mending
Frantic Search
Frantic Search
Generous Gift
Generous Gift
Grand Crescendo
Grand Crescendo
Negate
Negate
Occult Epiphany
Occult Epiphany
Opt
Opt
Path to Exile
Path to Exile
Perplexing Test
Perplexing Test
Protect the Negotiators
Protect the Negotiators
Raise the Alarm
Raise the Alarm
Secure the Wastes
Secure the Wastes
Swords to Plowshares
Swords to Plowshares
Sorceries (18)
Austere Command
Austere Command
Candlekeep Inspiration
Candlekeep Inspiration
Chart a Course
Chart a Course
Finale of Glory
Finale of Glory
Gather the Townsfolk
Gather the Townsfolk
Hop to It
Hop to It
Hour of Reckoning
Hour of Reckoning
Increasing Devotion
Increasing Devotion
Martial Coup
Martial Coup
Migratory Route
Migratory Route
Ponder
Ponder
Preordain
Preordain
See the Truth
See the Truth
Servo Exhibition
Servo Exhibition
Sram's Expertise
Sram's Expertise
Visions of Glory
Visions of Glory
White Sun's Twilight
White Sun's Twilight
Windfall
Windfall
Artifacts (8)
Arcane Signet
Arcane Signet
Azorius Signet
Azorius Signet
Bender's Waterskin
Bender's Waterskin
Fellwar Stone
Fellwar Stone
Mind Stone
Mind Stone
Sol Ring
Sol Ring
Talisman of Progress
Talisman of Progress
Thought Vessel
Thought Vessel
Enchantments (5)
Champions from Beyond
Champions from Beyond
Font of Magic
Font of Magic
Intangible Virtue
Intangible Virtue
Metallurgic Summonings
Metallurgic Summonings
Secrets of the Dead
Secrets of the Dead
Lands (13)
Adarkar Wastes
Adarkar Wastes
Azorius Chancery
Azorius Chancery
Command Tower
Command Tower
Deserted Beach
Deserted Beach
Exotic Orchard
Exotic Orchard
Glacial Fortress
Glacial Fortress
Hallowed Fountain
Hallowed Fountain
Irrigated Farmland
Irrigated Farmland
Port Town
Port Town
Prairie Stream
Prairie Stream
Sea of Clouds
Sea of Clouds
Skycloud Expanse
Skycloud Expanse
Temple of Enlightenment
Temple of Enlightenment
Basics (2)
Island
12 Islands
Plains
10 Plains
