Average Deck for Gilanra, Caller of Wirewood // Slurrk, All-Ingesting - Core +1/+1 Counters

Arnaud Gompertz
Nov 12, 2025
Stomp Opponents Elegantly With These Five Ideas for Gruul Decks
Branching Out continues with Gruul, as Arnaud showcases some underplayed commanders and archetypes in the color combo.
Arnaud Gompertz
Aug 6, 2025
Can You Build Simic in Commander Without... Going Simic?
Can you go Simic without doing the Simic stuff that everyone dreads? Yes you can! Arnaud is here with some uncanny Commander deck ideas.
Archidekt
Commander Spellbook
Moxfield
Scryfall
MTGStocks

Average Decklist

Acidic Slime
Acidic Slime
Aeve, Progenitor Ooze
Aeve, Progenitor Ooze
Animal Attendant
Animal Attendant
Biogenic Ooze
Biogenic Ooze
Biowaste Blob
Biowaste Blob
Consuming Blob
Consuming Blob
Corrosive Ooze
Corrosive Ooze
Drix Fatemaker
Drix Fatemaker
Experiment One
Experiment One
Fertilid
Fertilid
Forgotten Ancient
Forgotten Ancient
Gobbling Ooze
Gobbling Ooze
Inexorable Blob
Inexorable Blob
Iron Spider, Stark Upgrade
Iron Spider, Stark Upgrade
Manaplasm
Manaplasm
Meltstrider Eulogist
Meltstrider Eulogist
Mitotic Slime
Mitotic Slime
Ochre Jelly
Ochre Jelly
Oran-Rief Ooze
Oran-Rief Ooze
Predator Ooze
Predator Ooze
Ravenous Slime
Ravenous Slime
Realmwalker
Realmwalker
Rishkar, Peema Renegade
Rishkar, Peema Renegade
Scavenging Ooze
Scavenging Ooze
Splitting Slime
Splitting Slime
Technodrome
Technodrome
Temperamental Oozewagg
Temperamental Oozewagg
Terrian, World Tyrant
Terrian, World Tyrant
The Warring Triad
The Warring Triad
Towashi Guide-Bot
Towashi Guide-Bot
Wildgrowth Archaic
Wildgrowth Archaic
Instants (6)
Archdruid's Charm
Archdruid's Charm
Heroic Intervention
Heroic Intervention
Inscription of Abundance
Inscription of Abundance
Inspiring Call
Inspiring Call
Mutant's Prey
Mutant's Prey
Return to Nature
Return to Nature
Sorceries (7)
Cultivate
Cultivate
Gelatinous Genesis
Gelatinous Genesis
Healing Technique
Healing Technique
Kodama's Reach
Kodama's Reach
Miming Slime
Miming Slime
Rampant Growth
Rampant Growth
The Crowd Goes Wild
The Crowd Goes Wild
Artifacts (6)
Arcane Signet
Arcane Signet
Astral Cornucopia
Astral Cornucopia
Bow of Nylea
Bow of Nylea
Extinguisher Battleship
Extinguisher Battleship
Solar Array
Solar Array
The Ozolith
The Ozolith
Enchantments (11)
Branching Evolution
Branching Evolution
Death's Presence
Death's Presence
Gutter Grime
Gutter Grime
Market Festival
Market Festival
Master Chef
Master Chef
Ooze Flux
Ooze Flux
Retreat to Kazandu
Retreat to Kazandu
Shapers' Sanctuary
Shapers' Sanctuary
Sixth Sense
Sixth Sense
Sylvan Anthem
Sylvan Anthem
Wild Growth
Wild Growth
Lands (9)
Abundant Countryside
Abundant Countryside
Big Apple, 3 a.m.
Big Apple, 3 a.m.
Crossroads Village
Crossroads Village
Edgewall Inn
Edgewall Inn
Mosswort Bridge
Mosswort Bridge
Oran-Rief, the Vastwood
Oran-Rief, the Vastwood
Path of Ancestry
Path of Ancestry
Starting Town
Starting Town
Sunken Citadel
Sunken Citadel
Basics (1)
Forest
28 Forest