Average Deck for Riku of Many Paths - Budget Burn

Background image for How Fun Are All of the Temur Commanders?
Benjamin Levin
Nov 4, 2025
How Fun Are All of the Temur Commanders?
There are dozens of Temur (green, blue, and red) commanders available now, but which ones are fun to play? Let's break them all down.
Background image for Cube Could Fix Your Relationship With Magic: The Gathering
Michael 'Wheels' Whelan
Cube Could Fix Your Relationship With Magic: The Gathering
If you're feeling a little burned out by Magic, then the Cube format might have all the answers to heal your relationship with the game.
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Average Decklist

Archmage of Runes
Archmage of Runes
Baral and Kari Zev
Baral and Kari Zev
Coruscation Mage
Coruscation Mage
Erebor Flamesmith
Erebor Flamesmith
Firebrand Archer
Firebrand Archer
Goblin Electromancer
Goblin Electromancer
Guttersnipe
Guttersnipe
Kessig Flamebreather
Kessig Flamebreather
Stormcatch Mentor
Stormcatch Mentor
Talrand, Sky Summoner
Talrand, Sky Summoner
Third Path Iconoclast
Third Path Iconoclast
Young Pyromancer
Young Pyromancer
Instants (32)
Abrade
Abrade
Amazing Acrobatics
Amazing Acrobatics
Applied Biomancy
Applied Biomancy
Atarka's Command
Atarka's Command
Collective Resistance
Collective Resistance
Decisive Denial
Decisive Denial
Defend the Rider
Defend the Rider
Emerald Charm
Emerald Charm
Get Out
Get Out
Goblin Surprise
Goblin Surprise
Gruul Charm
Gruul Charm
Inscription of Abundance
Inscription of Abundance
Izzet Charm
Izzet Charm
Kamahl's Will
Kamahl's Will
Metamorphic Blast
Metamorphic Blast
Mystic Confluence
Mystic Confluence
Perplexing Test
Perplexing Test
Phantom Interference
Phantom Interference
Prismari Command
Prismari Command
Quandrix Command
Quandrix Command
Return the Favor
Return the Favor
Return to Nature
Return to Nature
Sapphire Charm
Sapphire Charm
Savage Alliance
Savage Alliance
School Daze
School Daze
Secret Identity
Secret Identity
Simic Charm
Simic Charm
Temur Charm
Temur Charm
Trash the Town
Trash the Town
Twinferno
Twinferno
You Come to a River
You Come to a River
You See a Guard Approach
You See a Guard Approach
Sorceries (12)
Bushwhack
Bushwhack
Clan Defiance
Clan Defiance
Dance of the Tumbleweeds
Dance of the Tumbleweeds
Fiery Confluence
Fiery Confluence
Glimpse the Core
Glimpse the Core
Heroes' Hangout
Heroes' Hangout
Mishra's Command
Mishra's Command
Return from the Wilds
Return from the Wilds
Season of the Bold
Season of the Bold
Shifting Grift
Shifting Grift
Titania's Command
Titania's Command
Verdant Confluence
Verdant Confluence
Artifacts (4)
Adaptive Training Post
Adaptive Training Post
Arcane Signet
Arcane Signet
Commander's Sphere
Commander's Sphere
Sol Ring
Sol Ring
Enchantments (2)
Fiery Inscription
Fiery Inscription
Wilderness Reclamation
Wilderness Reclamation
Lands (14)
Bountiful Landscape
Bountiful Landscape
Command Tower
Command Tower
Evolving Wilds
Evolving Wilds
Exotic Orchard
Exotic Orchard
Frontier Bivouac
Frontier Bivouac
Gruul Turf
Gruul Turf
Izzet Boilerworks
Izzet Boilerworks
Myriad Landscape
Myriad Landscape
Riptide Laboratory
Riptide Laboratory
Simic Growth Chamber
Simic Growth Chamber
Temple of Abandon
Temple of Abandon
Temple of Epiphany
Temple of Epiphany
Temple of Mystery
Temple of Mystery
Terramorphic Expanse
Terramorphic Expanse
Basics (3)
Forest
7 Forests
Island
8 Islands
Mountain
8 Mountains