Average Deck for The Wandering Minstrel - Budget Equipment

Jeremy Rowe
Jun 5, 2026
Five Problems with Five-Color Typal Commanders
Jro looks at why five-color typal commanders so often feel hollow in Commander games, giving us a breakdown of five recurring design issues.
Ezra Sassaman
May 7, 2026
Can We Play Every Possible Companion in a Single Commander Deck?
Can you build a Commander deck that satisfies the requirements of every legal companion? Let's see what we can brew.
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Commander Spellbook
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Average Decklist

Absolute Virtue
Absolute Virtue
Adelbert Steiner
Adelbert Steiner
Ambrosia Whiteheart
Ambrosia Whiteheart
Barret Wallace
Barret Wallace
Delivery Moogle
Delivery Moogle
Dion, Bahamut's Dominant
Dion, Bahamut's Dominant
Dragoon's Wyvern
Dragoon's Wyvern
Firion, Wild Rose Warrior
Firion, Wild Rose Warrior
Freya Crescent
Freya Crescent
Gladiolus Amicitia
Gladiolus Amicitia
Ignis Scientia
Ignis Scientia
Omega, Heartless Evolution
Omega, Heartless Evolution
PuPu UFO
PuPu UFO
Raubahn, Bull of Ala Mhigo
Raubahn, Bull of Ala Mhigo
Rydia, Summoner of Mist
Rydia, Summoner of Mist
Summon: Fat Chocobo
Summon: Fat Chocobo
Summon: Fenrir
Summon: Fenrir
Town Greeter
Town Greeter
Venat, Heart of Hydaelyn
Venat, Heart of Hydaelyn
Weapons Vendor
Weapons Vendor
Zack Fair
Zack Fair
Zell Dincht
Zell Dincht
Instants (8)
Battle Menu
Battle Menu
Fire Magic
Fire Magic
Ice Magic
Ice Magic
Prishe's Wanderings
Prishe's Wanderings
Restoration Magic
Restoration Magic
Slash of Light
Slash of Light
Swords to Plowshares
Swords to Plowshares
Thunder Magic
Thunder Magic
Sorceries (6)
Aerith Rescue Mission
Aerith Rescue Mission
Combat Tutorial
Combat Tutorial
Commune with Beavers
Commune with Beavers
Reach the Horizon
Reach the Horizon
The Crystal's Chosen
The Crystal's Chosen
Travel the Overworld
Travel the Overworld
Artifacts (22)
Arcane Signet
Arcane Signet
Astrologian's Planisphere
Astrologian's Planisphere
Bard's Bow
Bard's Bow
Black Mage's Rod
Black Mage's Rod
Blitzball
Blitzball
Blue Mage's Cane
Blue Mage's Cane
Dancer's Chakrams
Dancer's Chakrams
Dark Knight's Greatsword
Dark Knight's Greatsword
Dragoon's Lance
Dragoon's Lance
Machinist's Arsenal
Machinist's Arsenal
Monk's Fist
Monk's Fist
Ninja's Blades
Ninja's Blades
Paladin's Arms
Paladin's Arms
Reaper's Scythe
Reaper's Scythe
Red Mage's Rapier
Red Mage's Rapier
Sage's Nouliths
Sage's Nouliths
Samurai's Katana
Samurai's Katana
Sol Ring
Sol Ring
Summoner's Grimoire
Summoner's Grimoire
Thief's Knife
Thief's Knife
Warrior's Sword
Warrior's Sword
White Mage's Staff
White Mage's Staff
Enchantments (5)
A Realm Reborn
A Realm Reborn
Champions from Beyond
Champions from Beyond
Sidequest: Catch a Fish
Sidequest: Catch a Fish
Sidequest: Hunt the Mark
Sidequest: Hunt the Mark
Sidequest: Play Blitzball
Sidequest: Play Blitzball
Lands (23)
Adventurer's Inn
Adventurer's Inn
Balamb Garden, SeeD Academy
Balamb Garden, SeeD Academy
Baron, Airship Kingdom
Baron, Airship Kingdom
Capital City
Capital City
Clive's Hideaway
Clive's Hideaway
Command Tower
Command Tower
Crossroads Village
Crossroads Village
Eden, Seat of the Sanctum
Eden, Seat of the Sanctum
Gohn, Town of Ruin
Gohn, Town of Ruin
Gongaga, Reactor Town
Gongaga, Reactor Town
Guadosalam, Farplane Gateway
Guadosalam, Farplane Gateway
Insomnia, Crown City
Insomnia, Crown City
Ishgard, the Holy See
Ishgard, the Holy See
Jidoor, Aristocratic Capital
Jidoor, Aristocratic Capital
Midgar, City of Mako
Midgar, City of Mako
Rabanastre, Royal City
Rabanastre, Royal City
Sharlayan, Nation of Scholars
Sharlayan, Nation of Scholars
Starting Town
Starting Town
The Gold Saucer
The Gold Saucer
Treno, Dark City
Treno, Dark City
Vector, Imperial Capital
Vector, Imperial Capital
Windurst, Federation Center
Windurst, Federation Center
Zanarkand, Ancient Metropolis
Zanarkand, Ancient Metropolis
Basics (5)
Forest
5 Forests
Island
3 Islands
Mountain
2 Mountains
Plains
1 Plains
Swamp
2 Swamps