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Myrkul, Lord of Bones + Barrenton Medic Combo

  • Prerequisites

    What do I need to start this combo?

    • Myrkul and Barrenton Medic on the battlefield.
  • Steps

    How does this combo work?

    • 1
      Activate Barrenton Medic's second ability by putting a -1/-1 counter on it, untapping it.
    • 2
      Repeat step 1 until Barrenton Medic dies as a state-based action due to having zero or less toughness.
    • 3
      Myrkul triggers, causing you to exile Barrenton Medic and create a token copy of Barrenton Medic that is an enchantment and loses all other card types.
    • 4
      Whenever damage would be dealt to you or a permanent you control, activate the Barrenton Medic token's first ability by tapping it, preventing one damage to you or that permanent.
    • 5
      Activate the Barrenton Medic token's second ability by putting a -1/-1 counter on it, untapping it.
    • 6
      Repeat from step 4 as necessary.
  • Results

    What do I get from this combo?

    • Prevent all damage that would be dealt to permanents you control
    • Prevent all damage that would be dealt to you
    • Lock

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

The community has determined this is a true 2-card combo.

3

Upgraded

(no early game 2-card combos)

The community has determined this isn't an early game combo.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

Combo Voting

Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?

Trivial Prerequisites
80%
Significant Results
60%
Early Game
20%
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