Isochron Scepter + To Arms! + North Pole Patrol Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- To Arms! in exile (To Arms! exiled by Isochron Scepter in exile).
- Isochron Scepter and North Pole Patrol on the battlefield (North Pole Patrol without summoning sickness on the battlefield).
- Creatures you control can tap to produce at least
. North Pole Patrol does not have summoning sickness.
Steps
How does this combo work?
- 1Activate any number of creatures by tapping it, adding at least
.
- 2Activate Isochron Scepter by paying
and tapping it, casting a copy of To Arms! without paying its mana cost.
- 3Resolve the copy of To Arms!, untapping all creatures you control and causing you to draw a card.
- 4Activate North Pole Patrol by tapping it, untapping Isochron Scepter.
- 5Repeat.
- 6If creatures you control can tap to produce at least
, this combo nets near-infinite mana.
- 1
Results
What do I get from this combo?
- Infinite card draw
- Infinite draw triggers
- Significant storm count
- Significant magecraft triggers
- Significant untap of creatures you control
- Significant mana creatures you control can produce
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed.
3
Upgraded
(no early game 2-card combos)
Any combos that require three or more cards are allowed.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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