Skip to content

Shredder, Shadow Master + Archfiend of Despair Combo

  • Prerequisites

    What do I need to start this combo?

    • Shredder and Archfiend of Despair on the battlefield (Shredder without summoning sickness on the battlefield).
    • Opponents cannot block creatures you control.
  • Steps

    How does this combo work?

    • 1
      Declare Shredder as an attacker. Shredder's first ability triggers, creating a tapped and attacking copy of it attacking each other opponent that isn't legendary.
    • 2
      Deal combat damage using the Shredders. Each Shredder triggers, causing each opponent to lose half their life total, rounded up.
    • 3
      At the beginning of your end step, Archfiend of Despair triggers, causing each opponent to lose life equal to the life they lost this turn. Each opponent then loses the game due to having 0 or less life.
  • Results

    What do I get from this combo?

    • Each opponent loses the game
    • Infinite lifeloss

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

The community has determined this is a true 2-card combo.

3

Upgraded

(no early game 2-card combos)

The community has determined this isn't an early game combo.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

Combo Voting

Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?

Trivial Prerequisites
69%
Significant Results
81%
Early Game
25%
Size
View
New Commanders
Top Commanders
New Cards
Top Cards
High Lift
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Planeswalkers
Utility Lands
Mana Artifacts
Lands