Overkill
Jaws of Defeat
Prerequisites
What do I need to start this combo?
| Jaws of Defeat on the battlefield. | |
| Overkill in hand. | |
| You have a way to cause a creature to enter the battlefield under your control. | |
Steps
How does this combo work?
1 | Cause any creature to enter the battlefield under your control, triggering Jaws of Defeat. |
2 | Holding priority, cast Overkill by paying |
3 | The creature dies as a state-based action due to having less than 0 toughness. |
4 | Resolve the Jaws of Defeat trigger, causing target opponent to lose life equal to the difference between the creature's power and toughness, using its last known information. |
Results
What do I get from this combo?
| Target opponent loses the game | |
| Near-infinite lifeloss for target opponent |
Combo Metadata
5491
DECKS
0.16%
OF 3424405 ELIGIBLE DECKS
Rank 979
MOST PLAYED OF 60854 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this is a true, early game, 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
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