Wight of the Reliquary
Retreat to Coralhelm
Scute Swarm
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. | |
| Wight of the Reliquary does not have summoning sickness. You control at least one additional creature. |
Steps
How does this combo work?
1 | Activate Wight of the Reliquary by tapping it and sacrificing another creature, causing you to search your library for a land card and put it onto the battlefield tapped. |
2 | When the land enters the battlefield, Retreat to Coralhelm and each Scute Swarm you control triggers. |
3 | Resolve each Scute Swarm trigger, creating that many 1/1 Insect creature tokens or that many token copies of Scute Swarm. |
4 | Resolve the Retreat to Coralhelm trigger, untapping Wight of the Reliquary. |
5 | Repeat. |
Results
What do I get from this combo?
| Near-infinite ETB | |
| Near-infinite landfall triggers | |
| Near-infinite creature tokens | |
| Put all land cards from your library onto the battlefield tapped |
Combo Metadata
1498
DECKS
0.21%
OF 697247 ELIGIBLE DECKS
Rank 2435
MOST PLAYED OF 43392 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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