Havoc Festival
Archfiend of Despair
Prerequisites
What do I need to start this combo?
| Havoc Festival and Archfiend of Despair on the battlefield. |
Steps
How does this combo work?
1 | At the beginning of each opponent's upkeep, Havoc Festival triggers, causing them to lose half their life total, rounded up. |
2 | At the beginning of their end step, Archfiend of Despair triggers, causing each opponent to lose life equal to the life they lost this turn. |
3 | The opponent whose turn it is loses the game due to having zero or less life. |
4 | Repeat during each other opponent's turn. |
Results
What do I get from this combo?
| Each opponent loses the game | |
| Near-infinite lifeloss |
Combo Metadata
1576
DECKS
0.08%
OF 2007708 ELIGIBLE DECKS
Rank 2643
MOST PLAYED OF 50388 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this isn't an early game combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
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