Maha, Its Feathers Night
Pyrohemia
Prerequisites
What do I need to start this combo?
| Maha and Pyrohemia on the battlefield. | |
| Your life total is at least 2. | |
| each turn available |
Steps
How does this combo work?
1 | During any turn, activate Pyrohemia by paying , dealing 1 damage to each creature and each player. |
2 | Each creature your opponents control dies as a state-based action due to having 0 toughness. |
3 | Repeat each turn as desired. |
Results
What do I get from this combo?
| Destroy all creatures opponents control during each turn |
Combo Metadata
447
DECKS
0.02%
OF 2362419 ELIGIBLE DECKS
Rank 7581
MOST PLAYED OF 66751 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this is a true, early game, 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
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